Amanda Bond, Lead Scientist & Principal Investigator, SoarTech
Amanda (Hafich) Bond is a Lead Scientist and Principal Investigator at SoarTech, leading and contributing to various technical efforts leveraging her background in Human Factors Engineering. With almost 20 years spent in government research as well as commercial programs, Ms. Bond’s expertise includes the design and development of numerous training and decision-support systems (both prototype and fielded), task and training needs analyses, and experimental and training efficacy evaluation. Ms. Bond has her M.S. in Modeling and Simulation (Human Performance) from the University of Central Florida, B.S. in Psychology (Experimental) from Florida State University, and is currently working on her dissertation in Spatial Disorientation for her Ph.D. in Modeling and Simulation (Human Performance) at the University of Central Florida.
Scenario-Based Spatial Disorientation Training Efficacy for the United State Navy: Preliminary Results and Discussion
On February 9th, 2020, the National Transportation Safety Board (NTSB) determined that a pilot’s decision to continue under visual flight rules into instrument meteorological conditions and his resulting spatial disorientation led to the crash of a Sikorsky S-76B helicopter that killed nine people. Spatial disorientation is the singular most common factor in human-error accidents, and over ninety percent of those accidents are fatal. Soar Technology Inc is in the third year of research into spatial disorientation training for the United States Navy, specifically for the Naval Air Warfare Center Training Systems Division (NAWCTSD) and the Naval Survival Training Institute (NSTI). Together with fixed- and rotary-wing Naval pilot subject matter experts, commercial fixed-wing pilot subject matter experts, and researchers at multiple research institutes in flight physiology and psychology, we are investigating the use of a first-person scenario-driven approach to spatial disorientation training, including 360-degree immersive experiences. We are concluding our first studies at Clemson University focusing on ab initio training comparing the efficacy, engagement, and use case of first-person scenario-based training. Specifically, we compared traditional PowerPoint-based instruction, instruction that incorporated scenario-based narratives within the PowerPoint, and the use of an immersive experience with instructional points embedded within the narratives. This talk will discuss findings and implications for training, as well as other ongoing and future research areas, such as immersive experiences and the potential for scenario-based training use in concert with other training devices.
NAWCTSD Public Release 21-ORL011 Distribution Statement A – Approved for public release; distribution is unlimited.